01

About Me

Dynamic and adaptable, with a deep enthusiasm for combining creativity and advanced technology to craft meaningful digital experiences. With a background that spans web development, game development in Unity, and 3D modelling in Blender, I've built a reputation for pushing creative and technical boundaries. My work blends imagination with precision, always guided by a strong commitment to detail, usability, and intuitive user flow. I thrive in spaces where innovative ideas meet practical design, consistently exploring new technologies, work flows, and cross-disciplinary approaches to produce high-quality interactive experiences.

02

Skills

  • Full-stack web development using modern frameworks (React, Vite, Node.js)
  • UI/UX strategy focused on clarity, flow, and frictionless interaction
  • Unity game development including gameplay systems and data persistence
  • 3D modelling, sculpting, and texturing in Blender for real-time assets
  • Procedural asset creation using geometry nodes in Blender
  • Technical prototyping to validate mechanics and design concepts
03

Goals

  • Create an integrated ecosystem of apps and tools communicating through the cloud
  • Design a signature art and UI style recognizable across different projects
  • Become proficient in AI-assisted workflows for art, coding, and assets
  • Build a modular UX guideline system reusable for apps, games, and web
  • Launch a portfolio site showcasing interactive WebGL scenes and demos
  • Release a polished indie game on major platforms using Unity's tech stack
Milano Faarland

MILANO FAARLAND

Cohort 2025
FULL STACK DEVELOPER